Orange Juice Engine

An Engine made for the 3D Engines subject at CiTM, UPC, by Magda Ostrowska, Oscar Reguera and Jan Adell

About Orange Juice Engine

Orange Juice Engine is the result of the semester long assingment for the 3D Engines subject in the Video Game Design and Development Degree at CiTM, UPC. This assignment has been done under the mentory of Rubén Ajenjo Rodriguez, teacher of the subject.

Orange Juice Engine Features:

  • Mesh and texture loading, from within the engine and through drag and drop.
  • Scene serialization.
  • Mousepicking within scene, as well as object hirearchy and transformation from within the editor.
  • Particle emmiter creation and editing, which was the specialisation for our engine.

Both the project files and releases are accessible in our repository.

Orange Juice Engine Github Repository.

Orange Juice Engine Releases Page.

Showcase video on Youtube.

Team

Check our Team

Magda Ostrowska

Camera Particle system + serialization AABB programming Resources Play/Pause/Stop

Jan Adell

Texture loading Serialization programming Particle system editor Website development

Oscar Reguera

Model Loading UI programming Drag and Drop from project folder Octree and Mousepicking Video recording and editing

Features

Sub-systems

License

Copyright (c) 2021 Jan Adell Mill, Oscar Reguera Parera and Magdalena Ostrowska

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions :

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.