About Orange Juice Engine
Orange Juice Engine is the result of the semester long assingment for the 3D Engines subject in the Video Game Design and Development Degree at CiTM, UPC. This assignment has been done under the mentory of Rubén Ajenjo Rodriguez, teacher of the subject.
Orange Juice Engine Features:
- Mesh and texture loading, from within the engine and through drag and drop.
- Scene serialization.
- Mousepicking within scene, as well as object hirearchy and transformation from within the editor.
- Particle emmiter creation and editing, which was the specialisation for our engine.
Both the project files and releases are accessible in our repository.
Orange Juice Engine Github Repository.
Team
Check our Team
Magda Ostrowska
Camera Particle system + serialization AABB programming Resources Play/Pause/StopJan Adell
Texture loading Serialization programming Particle system editor Website developmentOscar Reguera
Model Loading UI programming Drag and Drop from project folder Octree and Mousepicking Video recording and editingFeatures
Sub-systems